Environment Artist
Kforce
Kforce has a client in Redmond, WA that is seeking an Environment Artist.
Responsibilities:
* Supervise Partner Studio Work: Provide creative and technical direction to external teams, ensuring their real-time VFX and environment assets align with the project's visual and performance standards
* Artistic & Technical Review: Offer detailed feedback, paint-overs, and guidance to maintain consistency with Halo's established art direction
* Pipeline & Documentation: Develop and maintain best practices, style guides, and technical documentation to support external teams
* Integration & Optimization: Review, test, and refine partner-created assets in Unreal Engine (Niagara) to ensure they function within the game's performance constraints
* Collaboration & Communication: Act as the bridge between internal and external teams, fostering clear communication, problem-solving, and alignment on expectations
* Quality Assurance & Final Polish: Ensure all partner-created assets are fully optimized, bug-free, and seamlessly integrated into the game world
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