Gameplay Designer 1
Kforce
Kforce has a client in Redmond, WA that is seeking a Gameplay Designer 1 with a passion for storytelling and an understanding of narrative structure in interactive environments. The ideal candidate will have multiple years of professional experience in a game development environment and the technical expertise in Unreal Engine. The Gameplay Designer will collaborate with design, art, and programming teams to craft compelling, player-driven stories that enhance gameplay and deepen immersion.
Summary:
As part of the team, the Gameplay Designer will be responsible for designing, writing, and implementing narrative elements, as well as contributing to the overall game structure. This person's technical skills in Unreal Engine will enable them integrate narrative content directly into the game, working closely with the technical and design teams to ensure seamless integration of story and gameplay.
Responsibilities:
* Develop narrative concepts and story arcs that align with the studio's vision and tone; Ensure consistent tone, style, and pacing throughout the game's story
* Collaborate with the design team to ensure narrative cohesion with gameplay mechanics and level design
* Implement narrative sequences within Unreal Engine, including cutscenes, in-game dialogue, NPC barks/context-specific dialogue, and scripted events
* Use Unreal Engine's tools (i.e. Blueprint) to prototype and integrate narrative elements into the game world
* Work closely with other departments to ensure narrative elements are realized effectively and align with the overall game experience
* Provide feedback on narrative gameplay features, and contribute to discussions around pacing, difficulty, and player engagement
* Test, iterate, and debug narrative content, ensuring seamless player experience and fixing any narrative or dialogue-related bugs
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