Redmond, WA, 98073, USA
16 hours ago
Senior Software Engineer, Minecraft
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community. The Minecraft Marketplace Player Facing Services team powers the service behind Minecraft’s Marketplace, one of the main revenue drivers for the entire game.  These services support hundreds of millions of Minecraft players helping them find content they will enjoy playing.  We are constantly looking for ways to personalize the marketplace and provide recommendations to the player and providing a fun experience within the marketplace.  The C# services run on K8 clusters with Linux containers, utilizing many Azure technologies.   The Senior Software Engineer role takes end-to-end ownership for development and quality of products and services that delight customers and add strategic value to Minecraft. You evaluate requirements, estimate costs, and design and implement products and services. You define and implement the quality criteria for your products and services, using measurements and insights to understand and validate the quality of experience for customers. You manage and improve the engineering process, manage risks, dependencies, and compromises, and integrate software into broader ecosystems and/or products and services.   You will work with peers across disciplines (Art, Design, Production, Test) to identify dependencies and develop design documents for new features and products, then work with the engineering teams to develop and deploy to production. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it! **Responsibilities** + Defines initiatives that impact our games or services, working with cross functional teams and product managers + Ensures timely, high-quality deliverables + Collaborates with appropriate stakeholders to determine the user requirements for a scenario + Builds partnerships with developers, program managers, and designers + Acts as a Designated Responsible Individual (DRI) and guides other engineers by developing and following the playbook, working on call to monitor system/product/service for degradation, downtime, or interruptions, and initiates actions to restore the system/product/service when appropriate + Embody our Culture (https://careers.microsoft.com/v2/global/en/culture) & Values (https://www.microsoft.com/en-us/about/corporate-values) **Qualifications** **Required** **Qualifications:** + Bachelor’s Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, or Java + OR equivalent experience. **Preferred Qualifications:** + Developing and coordinating features using Microsoft Azure compute, storage, cache, VMs, containers, subnetting, auth, CDNs or utilizing a comparable cloud-based web service provider. + Understanding of test- and performance-driven methodology to build services that ensure our services are secure, robust and handle extremely high scale. + Experience in writing code in C# (preferred) and/or other related languages. + Extensive experience building RESTful APIs, utilizing design patterns to ensure code is robust, offloads processing when appropriate and that are designed to scale. + Experience with implementing Infrastructure as Code (IaC), utilizing Terraform or equivalent declarative language is desirable. Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year. Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay Microsoft will accept applications for the role until February 9, 2025. \#mojangjobs \#gamingjobs Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .
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