Software Engineer, Platform Architecture
Apple
Software Engineer, Platform Architecture
Santa Clara,California,United States
Software and Services
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? The Tools & Technology team focuses on developing a proprietary cross-platform and real-time rendering engine used to showcase custom content. The team is still small but expanding and you will be able to shape the direction and mission!
**Description**
As Senior Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, rendering and tools. • Contribute to a proprietary engine to enable authoring of custom content representative of modern and forward-looking games. • Implement systems to showcase the capabilities of Apple platforms. • Evaluate current and upcoming games to determine how they use system resources. • Research future directions for games and implement systems that attempt to predict where developers will be going in the next 3 to 5 years. • Collaborate with art and design disciplines. • Collaborate with other Apple teams.
**Minimum Qualifications**
+ Bachelor’s degree or equivalent job-related experience
+ 5+ years of experience working as an engineer in the games industry or a similar industry.
+ Experience in C and C++ programming languages.
+ Experience with 3D math (linear algebra, vector math).
+ Experience with game technologies such as AI, physics and/or animation.
+ Experience with game asset pipelines.
+ Familiarity using CPU and GPU performance profiling tools.
**Key Qualifications**
**Preferred Qualifications**
+ Contributed to the development of two or more shipped games, PC or console.
+ Expertise in graphics APIs (DirectX, Metal and/or Vulkan).
+ Experience with HLSL and/or Metal Shading Language.
+ Excellent communication and presentation skills.
+ Passion for problem solving.
+ Passion for games.
**Education & Experience**
**Additional Requirements**
**Pay & Benefits**
+ At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.Learn more (https://www.apple.com/careers/us/benefits.html) about Apple Benefits.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
+ Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.Learn more about your EEO rights as an applicant. (https://www.eeoc.gov/sites/default/files/2023-06/22-088\_EEOC\_KnowYourRights6.12ScreenRdr.pdf)
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