User Experience Designer
MathWorks
User Experience Designer
Job Summary
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+ Job:33969-DCOL
+ Location: US-MA-Natick
+ Department:User Experience
Working under the direction of the Manager or Senior Team Lead, will be responsible for implementing user-centered design in MathWorks software products for small, self-contained projects; designing user experiences based on detailed requirements that meet user needs and product vision; understanding MathWorks’ product directions and developing design solutions; proposing design ideas based on usability testing, standard UX methodologies and technical input; using user-centered research to improve coding workflows, analyze data, build algorithms, and create applications of limited scope; assisting in design processes, from early ideas and sketches, to wireframes and prototypes, and into active development and go-live; contributing to requirements and design documents; and collaborating on low, medium and high-fidelity prototypes.
Responsibilities
Qualifications
Minimum Qualifications:
Education and Experience:
Master’s degree in Human Factors, Human Factors in Information Design, Information, Human-Computer Interaction, Engineering, Computer Science or a closely-related field (or foreign education equivalent) and no experience.
OR
Bachelor’s degree in Human Factors, Human Factors in Information Design, Information, Human-Computer Interaction, Engineering, Computer Science or a closely-related field (or foreign education equivalent) and three (3) years of experience as a User Experience Designer (or related occupation) performing UX design.
Special Requirements :
+ Demonstrated expertise conducting user research and usability assessments, including gathering user requirements, conducting heuristic evaluations, and interpreting and analyzing user feedback using UX methods -- surveys, A/B testing, and affinization; and performing qualitative and quantitative usability testing.
+ Demonstrated expertise performing high and low fidelity prototyping to inform design decisions that address user requirements using Figma according to UI design principles.
+ Demonstrated expertise developing user friendly visual assets, including creating and maintaining design systems and design standards.
+ Demonstrated expertise participating in UX content and design projects, including scoping and defining technical requirements and architecture, executing user-centric designs, and documenting design philosophy.
[Expertise may be gained during Graduate program.]
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